DOODLE BOUNCER: final version released!

18 Oct

It’s done! The final version of DOODLE BOUNCER is now available:

>> Download DOODLE BOUNCER (final version)

Download-Mirrors:

>> Download DOODLE BOUNCER from t-online.de

>> Download DOODLE BOUNCER from YoYoGames

PS: I released simultaneously the first beta version of my new doodle-projekt called Doodle Parachute Drop. It’s available here: Download Doodle Parachute Drop (beta version)

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Let’s discuss!

15 Oct

What do you think about DOODLE BOUNCER?

Give me your feedback here in this blog as comment orĀ discuss it in the official YoYo Games forum.

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New doodle game

13 Oct

Beside the finalization of DOODLE BOUNCER I started the development of my next doodle game: Doodle Parachute Drop.

What do you think about my new project?

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Cheats

5 Oct

Press following keys:

N = Skip the tutorial

C = Get extra lifes

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How to play

4 Oct

DOODLE BOUNCER is a simple game: You need only two keys, that’s it. So I thought the gameplay is quick understandable. But unfortunately I received the feedback that’s not really clear what to do.

So, please take a look at the official game description:

>> Avoid all obstacles (crates, stones, plants, cars, bees).
>> Survive as long as possible.
>> You earn points for all passed obstacles.
>> Achieve more points by touching the points-items (50 & 100).
>> Gain more lifes with the hearts.
>> The game is over when you lost your last life.
>> Controls: Use left (speed up) and right (slow down)

Any questions?

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Beta now at YoYo Games

4 Oct

The open beta of DOODLE BOUNCER can now also be found at YoYoGames, the GameMaker-community:

YoYoGames

Doodle_bouncer-1

DOODLE BOUNCER …
Added: 02 October 2011
By: krodi

Update: On some computers the YoYoGames-version shows an error. In this case please load the beta from here.

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Open Beta released

2 Oct

I’m proud to announce that now the open beta of DOODLE BOUNCER is available! Download it here for free:
>> DOODLE BOUNCER Open Beta

Minimum system requirements: Windows 7, DirectX 8, 2,4 Mb free disc-space


I’m looking forward to your feedback!

Update: Here are some freshly new screenshots from the open beta

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Development screenshot

2 Oct

DOODLE BOUNCER is made with GameMaker.

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The first screenshot

30 Sep

After one day of development the first beta-version is finished. Here you can see the first official screenshot with the hero, some clouds and an obstacle – and some debug-stuff.

What do you think about the gfx-style? Do you like it?

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The development of DOODLE BOUNCER has started

29 Sep

The idea was born in the morning while a train ride, the concept directly written in 2 minutes and the engine coded in the evening in 1/2 hour. Yeah, that’s what I call quick’n dirty!

But is this idea really worth to proceed? Let’s see.

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